Options/Config

Graphics

Special Effects

Missing In Action uses a great deal of graphic special effects. By choosing from High to Low on the Special Effects bar, you can configure the level of detail suitable for your set-up.

 

Texture Detail

You can set this bar, to control the amount of object detail, as well as the number of terrain objects in the world. A low setting will have less terrain objects, such as trees and houses, to hide behind.

 

Resolution

Click on a suitable option here for the screen resolution you wish to run the game in (Medium is 512x384, High is 640x480 and Super is 800x600).

If running the game with an accelerated graphics card, a ‘Fogging’ button will be enabled. Normally this is switched on, but some cards do not permit fogging and alpha effects. If you are having problems with the graphics, try switching the fogging off.

If running the game in software, a ‘Render To Video Memory’ button will be enabled. Depending on the graphics card used, switching this on or off may improve performance.

 

Game/Sound

Difficulty

There are three levels, Rookie (easy), Veteran (medium) and Ace (hard). This affects how much and how fast the enemy fire at you.

 

Music/Sound Effects Volume

The bar is the volume level for the Music or the sound effects. To switch it off, slide the bar to the extreme left.

 

CD Music

This switch toggles the CD music on or off.

 

 

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